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Vampire survivors combo
Vampire survivors combo




vampire survivors combo

Standing: Bulleta( can't from a cross up) Lei-Lei Gallon( works from frontal jump) Q-Bee Crouching: Anakaris Bulleta Felicia Gallon Lei-Lei Lilith Morrigan Q-Bee( substitute 2.MP) Victor Zabel Below is a list on which characters it hits while in which state. Most useful on characters it can hit both standing and crouching. Easiest way to land it is if you confirm your cross up j.MK is going to hit one of the characters it works on, or by option selecting into the chain from an MP throw attempt. This chain is character and state specific, as in some characters it will only work on if they are crouching. It's not something thats at all necessary and only an extreme optimization of gameplay. j.MK(crossup) - c.5MP - c.5MK - 2HP - 2HKĤ0 red/63 white (ES Pursuit: 41r/72w) Demitri's strongest ground chain.Still provides a nice damage boost from a normal combo. j.MP > j.HP > c.5MK xx 236PP > 66~623HPĥ2 red/78 white Same as the above combo but you save a meter but comboing into a HP Demon Cradle instead.

vampire survivors combo

Seeing this land in actual play is very uncommon, but when it does it removes a gigantic chunk of life. Costs 2 bars of meter, 3 if you're feeling like adding on the ES Pursuit for the extra layer of fancy. j.MP > j.HP > c.5MK xx 236PP > 66~623PPĦ3 red/94 white (ES Pursuit: 64r/100w) Massive damage if you're able to land this from a deep jump-in attack.This will work from any distance besides the absolute max range of your jump-in. The j.MP > j.HP air chain only hits standing characters, besides crouching Bishamon and Victor.ģ4 red/57 white Mid range jump-in combo from a 2-hit air chain.ģ2 red/54 white Long range jump-in combo from a 2-hit air chain. When jumping in from slightly further away omit the 2MK from this combo.Ĥ2 red/66 white Optimized deep jump-in combo with a 2-hit air chain. Jump-In CombosĢ9 red/50 white Standard jump-in combo, needs to be a bit deep and also works off of a cross up. Must start from point blank.ġ6 red/29 white (ES Pursuit: 18r/40w) This by itself is a pretty important chain, as you can chain into 2HK from further away than any of Demitri's other normals such as 2MK. Useful when at a distance or after 2-hit jump in.Ģ8 red/46 white (ES Pursuit: 29r/55w) Optimized close range ground combo for a bit of extra damage. Need to be pretty close to connect all the hits.ġ8 red/34 white (Pursuit: 18r/39w)(ES Pursuit: 20r/45w) A long range ground chain. Terminology - = next move is a chain > = next move is a link xx = next move is a special or EX cancel Basic Chain CombosĢ3 red/43 white (Pursuit: 23r/47w)(ES Pursuit: 24r/52w) Demitri's standard close range ground chain.






Vampire survivors combo